Updated documentation regarding meshes generation
This commit is contained in:
parent
06b902e268
commit
3946de8413
22
README.md
22
README.md
@ -16,10 +16,28 @@ Once installed, do not forget to generate the navigation meshes file.
|
||||
|
||||
## Generating the navigation meshes file
|
||||
|
||||
Open the server console and execute :
|
||||
Open CS:GO console and execute :
|
||||
|
||||
map de_abandoned_hospital
|
||||
sv_cheats 1
|
||||
nav_generate
|
||||
|
||||
Wait a few minutes until the file is generated. The server may become unresponsive during that generation.
|
||||
Now that the standard mesh file is generated, we need to check for missing floors (upper floors and ladders). See this [Valve wiki page](https://developer.valvesoftware.com/wiki/Navigation_Meshes#Explicitly_marking_walkable_areas_.28i.e:_.22There.27s_no_mesh_upstairs.22.29) for more details.
|
||||
|
||||
To do so, execute the following commands :
|
||||
|
||||
sv_cheats 1
|
||||
nav_edit 1
|
||||
|
||||
To mark a floor as walkable, execute :
|
||||
|
||||
nav_mark_walkable
|
||||
|
||||
Once all floors are marked as walkable, rebuild the navigation meshes file :
|
||||
|
||||
nav_generate
|
||||
|
||||
If the meshes are correctly generated, add all ladders then save the file :
|
||||
|
||||
nav_build_ladder
|
||||
nav_save
|
Loading…
x
Reference in New Issue
Block a user