Updated README
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README.md
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README.md
@ -4,17 +4,17 @@ An open source CS:GO map.
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Custom materials used in this map are available inside the materials folder. Do not forget to install them before attempting to compile it through Valve Hammer Editor.
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Custom materials used in this map are available inside the materials folder. Do not forget to install them before attempting to compile it through Valve Hammer Editor.
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## Getting the map
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Build the map or download the [latest release](https://git.quent1.fr/quent1/de_abandoned_hospital/releases).
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## Building the map
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## Building the map
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Open `de_abandoned_hospital.vmf` with Valve Hammer Editor (Counter Strike : Global Offensive SDK version). Press `F9` to compile, then select `Expert...` and choose the `Full compile -both -final (slow)` preset. Compilation will be way slower but it will ensure that the lightning of static props on the map are correctly rendered.
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Open `de_abandoned_hospital.vmf` with Valve Hammer Editor (Counter Strike : Global Offensive SDK version). Press `F9` to compile, then select `Expert...` and choose the `Full compile -both -final (slow)` preset. Compilation will be way slower but it will ensure that the lightning of static props on the map are correctly rendered.
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## Running this map on a server
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Once installed, do not forget to generate the navigation meshes file.
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1. Build the map or download the [latest release](https://git.quent1.fr/quent1/de_abandoned_hospital/releases).
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## Generating the navigation meshes file
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2. Install the map
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3. Generate the navigation meshes file (see below).
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## Generating the navigation meshes files
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Open the server console and execute :
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Open the server console and execute :
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