4 Commits

Author SHA1 Message Date
quent1 e1a59c9dab Lightning corrections and updated README 2020-04-26 17:34:38 +02:00
quent1 39df5db0d3 Added objects to decorate the map 2020-04-26 17:10:44 +02:00
quent1 277e7efbf9 Unflatten terrain, add light sources, bug & textures fixes 2020-04-26 16:56:10 +02:00
quent1 933b7a5d3b Update documentation. 2020-04-26 05:28:55 +02:00
2 changed files with 7960 additions and 2141 deletions
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An open source CS:GO map.
Custom materials used in this map are available inside the materials folder.
Custom materials used in this map are available inside the materials folder. Do not forget to install them before attempting to compile it through Valve Hammer Editor.
Do not forget to install them before attempting to compile it through Valve Hammer Editor.
## Building the map
Open `de_abandoned_hospital.vmf` with Valve Hammer Editor (Counter Strike : Global Offensive SDK version). Press `F9` to compile, then select `Expert...` and choose the `Full compile -both -final (slow)` preset. Compilation will be way slower but it will ensure that the lightning of static props on the map are correctly rendered.
## Running this map on a server
1. Build the map or download the [latest release](https://git.quent1.fr/quent1/de_abandoned_hospital/releases).
2. Install the map
3. Generate the navigation meshes file (see below).
## Generating the navigation meshes files
Open the server console and execute :
map de_abandoned_hospital
sv_cheats 1
nav_generate
Wait a few minutes until the file is generated. The server may become unresponsive during that generation.
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